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Realistic Image Synthesis

Brian Smits
University of Utah

What is Realistic Image Synthesis?

Image synthesis is the process of creating images. This is a very broad definition, so we limit it to the creation of images from a model of some scene. The image synthesis pipeline is shown in Figure Once a model is created, some global processing is often done. This processing prepares the environment for rendering through such things as the propagation of energy throughout the environment or optimizations for display. The rendering stage projects the processed model onto an image or set of images. Finally, the image must be displayed on some sort of output device.

Realistic image synthesis is the process of creating images that are, in some way, accurate representations of a real scene. Often, but not always, the images are meant to be viewed by a human observer. Therefore, the accuracy is with respect to the human visual system. Sometimes the image needs to be predictive, guaranteeing that the viewer would have the same visual experience if they were actually in the scene. In some cases the image need only be plausible, the viewer is convinced that the scene could actually be real.

Components of Image Synthesis

There are many different areas that overlap or are used in image synthesis.

Mathematics
Linear algebra, integral equations, probability.
Perception
How the eye works, what the brain ``sees''.
Physics
Optics
Algorithms
Much of graphics is about developing efficient algorithms to deal with the complexity of the environments.
Systems
Usually graphics projects quickly turn into multi-component systems. A good understanding of software engineering is useful too.

Why is it Needed?

Realistic image synthesis is a visualization tool for things the did, do, or might exist. This can reduce design time and improve the designs products, architecture, and environments. If the images are accurate enough, they can be used to guarantee certain visual information is available. This can increase immersion, and provide a certain level of confidence in simulators used for training purposes and education.

The groups that would most benefit from realistic image synthesis are:

Target applications:


next up previous
Up: Graphics
Brian Smits