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The GDC group has actively pursued a variety of interesting interface concepts, such as a haptic Virtual Prototyping project, an immersive telepresence interface, and a sketching interface for mechanical design.
Rendering allows us to communicate designs and concepts to others, as well as simulate the visual behavior of prototypes.
Solid modeling is the basis for much of our work. Some model representations do not support certain operations, we strive for a flexible, accurate representation.
Operators that provide access to the power of a model representation are the goal of shape design. Our modeling language expresses many design operations in a high-level fashion.
Simulations allow designers to validate models early in the design process.