Alpha_1 transformations are capable of being animated. Notice that the matDescr types accept <number | curve> in their constructors. If a curve is used, it is treated as a motion curve with the x-axis representing time and the y-axis representing the scalar value at that time.
A useful set of constructors for making linkages with joints that can be animated can be found here
. Time is used as a keyword in c_shape_edit. Other programs, such as motif3d, are capable of changing the value of time and triggering a repropagation of the dependency graph to create an animation.
There are constuctors that take advantage of this notion of time.
animNum( MotionCurve )
- Returns
- <number> returns the y value of the curve when the x value is time. This actually creates a new dependency between animnum and the keyword time, so that if time is changed, the value of animnum changes as well and propagates.
- MotionCurve
- <curve> The curve