Graphical Interaction
show( Obj1, ... )
-
Returns
-
<none> Used to show object(s) in the motif3d window. May be explicitly
specified with show (obj); and then executed in the scl buffer.
An object may also be shown with by pressing C-c d and the name of the
object. The mouse may also be used to show objects by pressing shift and
the left mouse button. See key bindings
for a complete list of bindings unique to scl-mode.
-
Obj1, ...
-
<object> If showing objects explicitly in the scl buffer, any number
of objects may be specified.
unShow( Obj1, ... )
-
Returns
-
<none> The opposite of show. Used to unshow object(s) in the motif3d
window. Again, it may be explicitly specified and executed in the scl buffer.
Unshow may also be done by pressing C-u C-c d or shift and the middle mouse
button on the name of the object. See key
bindings for a complete list of the bindings unique to scl-mode.
-
Obj1, ...
-
<object> If unshowing objects explicitly in the scl buffer, any number
of objects may be specified.
highlight( Obj1, ... )
-
Returns
-
<none> Used to highlight object(s) in the motif3d window. This makes
it easier to distinguish between objects that lie close together. Highlight
may be explicitly specified and executed in the scl buffer or may be done
by pressing C-c h or control, shift and the left mouse button on the name
of the object. See key bindings for
a complete list of the bindings unique to scl-mode.
-
Obj1, ...
-
<object> If highlighting objects explicitly in the scl buffer, any number
of objects may be specified.
unHighlight( Obj1, ... )
-
Returns
-
<none> The opposite of highlight. Used to unhighlight object(s) in the
motif3d window. Unhighlight may be explicitly specified and executed in
the scl buffer or may be done by pressing C-u C-c h or control, shift and
the middle mouse button on the name of the object. See key
bindings for a complete list of the bindings unique to scl-mode.
-
Obj1, ...
-
<object> If unhighlighting objects explicitly in the scl buffer, any
number of objects may be specified.
select( Obj1, ... )
-
Returns
-
<none> Used to select object(s) in the motif3d window. Select may be
explicitly specified and executed in the scl buffer or may be done by pressing
control and the left mouse button on the name of the object. See key
bindings for a complete list of the bindings unique to scl-mode. An
object may also be selected by pressing the left mouse button on the object
itself in the motif3d window.
-
Obj1, ...
-
<object> If selecting objects explicitly in the scl buffer, any number
of objects may be specified.
C_Shape_Edit User's Manual Home Page
Alpha_1 User's Manual.
Copyright © 1998, University of Utah
a1-web@gr.cs.utah.edu