Graphical Interaction

show( Obj1, ... )
Returns
<none> Used to show object(s) in the motif3d window. May be explicitly specified with show (obj); and then executed in the scl buffer. An object may also be shown with by pressing C-c d and the name of the object. The mouse may also be used to show objects by pressing shift and the left mouse button. See key bindings for a complete list of bindings unique to scl-mode.
Obj1, ...
<object> If showing objects explicitly in the scl buffer, any number of objects may be specified.
unShow( Obj1, ... )
Returns
<none> The opposite of show. Used to unshow object(s) in the motif3d window. Again, it may be explicitly specified and executed in the scl buffer. Unshow may also be done by pressing C-u C-c d or shift and the middle mouse button on the name of the object. See key bindings for a complete list of the bindings unique to scl-mode.
Obj1, ...
<object> If unshowing objects explicitly in the scl buffer, any number of objects may be specified.
highlight( Obj1, ... )
Returns
<none> Used to highlight object(s) in the motif3d window. This makes it easier to distinguish between objects that lie close together. Highlight may be explicitly specified and executed in the scl buffer or may be done by pressing C-c h or control, shift and the left mouse button on the name of the object. See key bindings for a complete list of the bindings unique to scl-mode.
Obj1, ...
<object> If highlighting objects explicitly in the scl buffer, any number of objects may be specified.
unHighlight( Obj1, ... )
Returns
<none> The opposite of highlight. Used to unhighlight object(s) in the motif3d window. Unhighlight may be explicitly specified and executed in the scl buffer or may be done by pressing C-u C-c h or control, shift and the middle mouse button on the name of the object. See key bindings for a complete list of the bindings unique to scl-mode.
Obj1, ...
<object> If unhighlighting objects explicitly in the scl buffer, any number of objects may be specified.
select( Obj1, ... )
Returns
<none> Used to select object(s) in the motif3d window. Select may be explicitly specified and executed in the scl buffer or may be done by pressing control and the left mouse button on the name of the object. See key bindings for a complete list of the bindings unique to scl-mode. An object may also be selected by pressing the left mouse button on the object itself in the motif3d window.
Obj1, ...
<object> If selecting objects explicitly in the scl buffer, any number of objects may be specified.

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